eprintid: 10544 rev_number: 5 eprint_status: archive userid: 1 dir: disk0/00/01/05/44 datestamp: 2010-03-30 16:08:45 lastmod: 2015-04-25 06:07:20 status_changed: 2012-08-15 08:53:16 type: workingPaper metadata_visibility: show creators_name: Duersch, Peter creators_name: Oechssler, Jörg creators_name: Schipper, Burkhard C. title: Unbeatable Imitation ispublished: pub subjects: 330 divisions: 181000 keywords: Imitate-the-best , learning , symmetric games , relative payoffs , zero- sum games. abstract: We show that for many classes of symmetric two-player games, the simple decision rule "imitate-the-best" can hardly be beaten by any other decision rule. We provide necessary and sufficient conditions for imitation to be unbeatable and show that it can only be beaten by much in games that are of the rock-scissors-paper variety. Thus, in many interesting examples, like 2x2 games, Cournot duopoly, price competition, rent seeking, public goods games, common pool resource games, minimum effort coordination games, arms race, search, bargaining, etc., imitation cannot be beaten by much even by a very clever opponent. abstract_translated_lang: eng class_scheme: jel class_labels: C72, C73, D43. date: 2010 date_type: published id_scheme: DOI id_number: 10.11588/heidok.00010544 schriftenreihe_cluster_id: sr-3 schriftenreihe_order: 0499 ppn_swb: 623037750 own_urn: urn:nbn:de:bsz:16-opus-105444 language: eng bibsort: DUERSCHPETUNBEATABLE2010 full_text_status: public citation: Duersch, Peter ; Oechssler, Jörg ; Schipper, Burkhard C. (2010) Unbeatable Imitation. [Working paper] document_url: https://archiv.ub.uni-heidelberg.de/volltextserver/10544/1/duersch_2010_dp499.pdf