eprintid: 26537 rev_number: 15 eprint_status: archive userid: 90 dir: disk0/00/02/65/37 datestamp: 2019-06-11 13:01:11 lastmod: 2019-06-25 14:45:14 status_changed: 2019-06-11 13:01:11 type: MovingImage metadata_visibility: show creators_name: Bayer, Paul Victor creators_name: Mara, Hubert contributors_type: http://www.loc.gov/loc.terms/relators/RTH contributors_name: Mara, Hubert title: GigaMesh Software Framework Tutorial 6: Screenshot Rendering subjects: ddc-004 subjects: ddc-600 subjects: ddc-930 divisions: i-712000 keywords: 3D, Cultural Heritage, Cuneiform, Uruk-Warka cterms_swd: Weltkulturerbe cterms_swd: Keilschrift date: 2019-01 id_scheme: DOI id_number: 10.11588/heidok.00026537 ppn_swb: 1667944789 own_urn: urn:nbn:de:bsz:16-heidok-265371 language: eng bibsort: BAYERPAULVGIGAMESHSO201901 full_text_status: public place_of_pub: Graz, Austria edition: 4 Minuten 41 Sekunden (497 MB) citation: Bayer, Paul Victor ; Mara, Hubert (2019) GigaMesh Software Framework Tutorial 6: Screenshot Rendering. [Video] document_url: https://archiv.ub.uni-heidelberg.de/volltextserver/26537/1/GigaMesh_Tutorial_06_Screenshot_Rendering.mp4 document_url: https://archiv.ub.uni-heidelberg.de/volltextserver/26537/2/GigaMesh_Tutorial_06_Screenshot_Rendering_Thumbnail.png