%0 Journal Article %A Highland, Michael %A Yu, Gino %D 2008 %E Radde-Antweiler, Kerstin %F heidok:8298 %J Online – Heidelberg Journal of Religions on the Internet: Vol. 03.1 Being Virtually Real? Virtual Worlds from a Cultural Studies’ Perspective %K Videospiel , Virtuelle Welten , Online Religion , Internet , SpiritualitätVideo Games , Virtual Worlds , Online Religion , Internet , Spirituality %R 10.11588/heidok.00008298 %T Communicating Spiritual Experience with Video Game Technology. %U https://archiv.ub.uni-heidelberg.de/volltextserver/8298/ %X Michael Highland and Gino Yu “Communicating Spiritual Experience with Video Game Technology” deal with the aspect of experience. They stress that given the interactive nature of video game technology, it is an ideal medium for representing and communicating experience. As the game world is causally dependent on input from individual players, they evoke feelings that are urgent, direct, and personalized. Online virtual spaces therefore provide an environment for people of different faiths to come together in conversation.